The Physics of Skateboarding: Part 1

By Josh Friedberg

Already Been Done in conjunction with the Sole Technology Institute present The Physics of Skateboarding* featuring Kelly Hart.

The American Dollar
Near East (Bonus Track)
courtesy of Yesh Music

*Our Physics of Skateboarding articles are in no way related to the Physics of Skateboarding website. Dr. Tae is an awesome guy that we’re looking forward to working with in the future and we want to thank him for not giving us any grief about using the Physics of Skateboarding name for our article.

To learn more about him and his progressive approach to education check out Dr. Tae.


  1. Dave
    Posted March 9, 2011 at 6:49 am | Permalink

    Great article really interesting. Got to love watching skateboarding at 1000fps!

  2. Posted March 9, 2011 at 8:36 am | Permalink

    brilliant footage. but how exactly -do- i learn to jump higher ? :)

  3. poopface
    Posted March 9, 2011 at 12:57 pm | Permalink

    Jump rope!^

  4. Ben
    Posted March 9, 2011 at 3:02 pm | Permalink

    so, soo good. Thanks for the upload.

  5. Adam Shomsky
    Posted March 12, 2011 at 9:58 am | Permalink

    Sweet! It came out really good.

  6. Jade Sadeghian
    Posted March 15, 2011 at 2:33 am | Permalink

    so cool to see how the impact just ripples your shoes when you land at 1000 fps.

  7. smiley
    Posted April 14, 2011 at 11:09 am | Permalink


  8. Posted April 23, 2011 at 7:08 am | Permalink

    Damn, I want a job with you guys! I have so many theories on skateboarding you could help me prove and/or understand better!

  9. Ino
    Posted May 26, 2011 at 3:32 pm | Permalink

    It’s a very interesting project! Could there be a way to get some of the real research documents? Cos I’m doing my final exam work in school about the physics of skateboarding. And since it’s not a subject that is researched over 100 times, I thought maybe they’ll be able to help me out a bit.. I’m from Belgium BTW (if that even matters :p)

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